segunda-feira, 1 de novembro de 2010

terça-feira, 26 de outubro de 2010


Here it is an example of background that will be used in our short animation. Genoviz made this beautiful digital paint and I made the camera map in 3ds Max.

quinta-feira, 16 de setembro de 2010

Ugabob Animatic

We made an animatic. We are posting part of it because we want to keep a suspense about the end of the animation, ok?
Animatic made by Genoviz Pagani.

domingo, 12 de setembro de 2010

Model sheets

This is the model sheet I have used to model the character in 3d. We change it a little bit to transform it in 3d.

And these are some scketches from another character. We must convert it to 3d. Next week I will have some renders of it in 3d. Stay tuned!

quarta-feira, 8 de setembro de 2010

Animated tests

Here it is an animated test with our character. We are testing the Ugabob joins. Knees, elbows, folds... everything that could be wrong we are trying to fix now.

What do you think about this test?

sábado, 28 de agosto de 2010

3d character

This is the first version from our 3d character. We have some corrections to make. We must do the textures and clothes before start to animate.


David Hoffmann is a 3D modeler and animator. He has participated two times in Anima Mundi Festival with movies like ToyDog and Connected. Currently he is working at Ginga. He aims to improve his knowledge in the field of animation and storytelling ... Ugabob project will be a great learning experience. To know more of his work, see the showreel here or the site.

 Genoviz Pagani is a 2d Animator with broad acting in productions of various styles.
"My favorite style is full animation, drawing with pencil and paper at 24 frames per second, but now I'm kinda lazy so I'm getting better in CG," he says.